Photogrammetry
To expand my 3D skillset, I've actively explored photogrammetry: the technique of generating 3D models from photographs. Taking advantage of the accessibility of software like RealityCapture, I focused on learning the core principles and quickly progressed to practical application, capturing objects and processing the data into 3D models.
My capture setup included a Sony A7R II (Sonnar FE 35mm F2.8 ZA lens) and a Google Pixel 7a smartphone. For processing, I primarily used RealityCapture while also experimenting with Polycam and Kiri Engine.
Selected Models on Sketchfab:
I produced this short video featuring my photogrammetry models, using Blender for scene setup and rendering, and DaVinci Resolve for editing.